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NPC Generator

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Advanced [show]


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in green turtlenecks beneath a violet coat with blue slacks. He is an epitome of beauty. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 5 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. After a long history of fighting, Gardain and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Job. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Gardain Bloodkith, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mamnen Moral, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears violet trousers with white and blue striped suspenders. He wears various colorful collared shirts. His red hair is kept up in a ponytail inside a feathered hat. This black eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Born in the south to a Fletcher, Mamnen learned a great deal about his mother's area of expertise. Mamnen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mamnen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Disease, Lazy. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Mamnen Moral, Male Tiefling Monk 11
Medium (5'2") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 320 pp. 1 Minor magic item.


Social Check DCs


Eberdeb Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Mentor, Rich, Religious. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Tarkelby, Male Gnome Warlock 7
Small (3'4") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Athletics +1, Medicine +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Alberich Thrahak, Male Dwarf Paladin 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He is bald on top and has large white tufts of hair around his ears. His gray eyes peer out from beneath his broad black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He left for the east, certain he would find work there.

Motivation: A deep hatred of drow; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter Warmwater, Male Halfling Ranger 7
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs

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