Habor Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His long blue hair is drawn into a two foot long braid. His skin is flawless and his red eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Miner profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Miner, but he was a colossal failure. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Joker. Bonds: Attractive, Job, Rich. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 9000 sp. Amethyst (110 gp). Azurite (10 gp).
Pallabar Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears just a tan suit. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Pallabar was born in the south. At a young age he loved to build and create. After coming to the age of reason, Pallabar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Athletic, Entrepeneur, Persistence, Gifted. Bonds: Adventurer. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. Tourmaline (90 gp). Obsidian (15 gp). Malachite (15 gp). Brown-green garnet (90 gp). 1 Bullseye lantern.
Iados Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel shirt with thin green vertical stripes and black pants. He has done his best to style his white hair to look like a famous performer. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Slave, Mentor. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 170 pp. Aquamarine (1600 gp). Alexandrite (1600 gp). Freshwater pearl (13 gp). Star rose quartz (60 gp). Moss agate (13 gp).
Nirgel Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He wears a small hat to hide his balding. He has several tiny aquamarine earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Zepar Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Navigator does. He wears his purple hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. Recently the stress of being a Navigator has made it difficult for him to sleep.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Artistic. Flaws: Insomniac, Racist, Disease. Bonds: Job. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 19 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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