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Advanced [show]


Hobart Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His hair is brown and curly. His thin eyebrows rest above his beady green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Hobart Tosscobble, Male Halfling Warlock 9
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1300 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Dondon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His chestnut hair is singed and shortened. He has hazel eyes.

Personality: Dondon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Dondon TellPenny, Male Halfling Fighter 16
Small (2'10") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 143 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +7, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6

Possessions: 9000 gp. White pearl (100 gp). White opal (1100 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Violet garnet (900 gp). Black pearl (900 gp). Onyx (40 gp). Chrysoberyl (100 gp). Red spinel (100 gp). Red garnet (100 gp). Aquamarine (900 gp). Star rose quartz (40 gp). Chrysoberyl (100 gp). Fiery yellow corundum (1100 gp). Jade (100 gp). Jasper (40 gp). Azurite (16 gp). Sard (40 gp). Sardonyx (40 gp). Moonstone (40 gp). Alexandrite (900 gp). 1 Medium magic item.


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Oblar Elderberry, Male Halfling Cleric 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Carpenter. His hair is chestnut and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He worked as a nervous Carpenter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Joker, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey, dusty cloak. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Born in the south to a Carpenter, Kilvar learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Immigrant, Family. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Kilvar Graybeard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. 1 Smokesticks.


Social Check DCs

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