Ozyman Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Shy, Forgetful. Bonds: Attractive, Military, Religious. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Three Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. He has done his best to style his orange fur to look like a famous performer. He has green eyes and a grey hat with a tan feather.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered writing. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Kriv Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey costume with the symbols of luck on his torso. He sports a flattop crest cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: This man loves singing and to teach people singing more than just about anything. Flattery will make him almost putty in your hands.
History: He is a Hag in disguise. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 60 gp.
Anselm Beckwith, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Fletcher. He has a small bristly mustache and wavy black hair. He has amber eyes and a white hat with a green feather.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Fletcher business at a young age. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants revenge against dire rats; and he is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 20000 sp. Obsidian (16 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sword. His gray fur is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Pelt was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Military. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!