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Adrex Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length black crest. His red eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Adrex Kimbatuul, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Raer Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan, dusty cloak. He has wavy silver hair. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Guard in town.

History: When he was but 6 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He has worked as a Guard like his mother before him.

Motivation: He feels kind of lost in life; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Ugly, Shy, Depressed. Bonds: Job, Immigrant, Nature. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Raer Hanali, Male Elf Warrior 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Enialis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are brown.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Adventurer, Mentor, Military. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Enialis Xiloscient, Male Elf Commoner 6
Medium (5'4") Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)10 (+0) 17 (+3)13 (+1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp. Sardonyx (30 gp). Bloodstone (30 gp). Obsidian (11 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fargrim is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. A freak accident while working with his Shoemaker father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Philantrophist, Justice. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Torunn, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Thoradin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with black highlights, and long white pants that bunch up around his shoes. He has a small bristly mustache and wavy auburn hair. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Barkeep, Thoradin learned a great deal about his father's area of expertise. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Many dire rats want him driven away; and to be a dyer again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Thoradin Rumnaheim, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1300 sp.


Social Check DCs

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