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NPC Generator

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Advanced [show]


Joser Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He is physically well-built. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his son

Ideals: Optimist, Persistence, Impeccable. Bonds: Family, Rich. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Joser Stoutbridge, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Brown-green garnet (70 gp). Deep green spinel (70 gp). Golden yellow topaz (1100 gp). Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His yellow fur is thinning but still full. This hazel eyed southerner is not easily forgotten.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Barber and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Fighting, Extrovert. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Barber

Voice: Stutters

Attributes [hide]

Flask Hummingbird, Male Tabaxi Warrior 5
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Banded agate (9 gp). Citrine (40 gp). Brown-green garnet (160 gp).


Social Check DCs


Uthemar Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His tied-back hair is auburn. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Uthemar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Emotional, Depressed. Bonds: Military, Nature. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uthemar Withrethin, Male Half-Elf Rogue 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 3 Thunderstones.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Cartwright, Adrik learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Job, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Adrik Daerdahk, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Blue quartz (9 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp).


Social Check DCs


Brottor Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. Brottor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. Through the years after Brottor was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Brottor's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant, Adventurer. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Brottor Rubyeye, Male Dwarf Wizard 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 47000 sp. Emerald (1100 gp). Bloodstone (70 gp).


Social Check DCs

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