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Advanced [show]


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length gray fur. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Dynamic was born the youngest of three triplets. One day when Dynamic was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Dynamic was heart-stricken from the event, and his father started working long hours to provde for them. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Greedy, PTSD. Bonds: Family, Immigrant. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Grass, Male Tabaxi Expert 6
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 700 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Joser Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to open a new tavern

Flaws: Ugly, Depressed. Bonds: Enemies, Immigrant, Job. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Joser Wildcloak, Male Halfling Ranger 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries axes. He has blonde hair. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Aldous Skelton, Male Human Fighter 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Vassago Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears a blue shirt with thin brown vertical stripes and black pants, and his gloved hand is found clutching a whip. His hair is short and black. His silver eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Vassago would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To be a Stableman again; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Shy. Bonds: Military, Rich, Job, Adventurer. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Vassago Lithe, Male Tiefling Adept 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Silver pearl (160 gp). Red spinel (160 gp). Black pearl (200 gp). 2 Holy water.


Social Check DCs


Nazû Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Nazû speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Nazû Badger, Male Half-Orc Ranger 13
Medium (5'3") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +6, Insight +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Alexandrite (600 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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