Sethrekar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is brass and curly. His red eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Disciplined. Bonds: Poor, Adventurer, Immigrant, Slave. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20 pp.
Cloak Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He is portly but not overly obese. His cinnamon fur is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. A gifted student he started as a Barrister, but he got bored and became a Locksmith. He inherited the family business which he has now maintained for 4 years.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Giant
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man has a large white mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. He has dyed his greying orange fur a little too much giving a sharp orange color. His thin eyebrows rest above his beady amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and retire the richest man in the south
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 104 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Orc, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (90 gp). 1 Medium magic item.
Olgoth Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His long chestnut hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Olgoth embodies much of what other species detest in the Half-Orcs. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 25000 sp. Jade (60 gp). Aquamarine (400 gp). Rhodochrosite (4 gp). Azurite (4 gp).
Patrin Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears black trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His brass crest has been sun bleached extensively. He has red eyes and a black hat with a tan feather.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice, Gifted, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
