Kassoon
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NPC Generator

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Advanced [show]


Flak Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear blue clothing when he does not wear armor. His skin is also unnaturally pale. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Racist. Bonds: Rich, Adventurer, Enemies. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Flak Sutherland, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Hematite (16 gp). Peridot (70 gp). Aquamarine (1000 gp).


Social Check DCs


Faran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Depressed, Insomniac. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Faran Deephollow, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 6000 sp. Aquamarine (1300 gp). Star ruby (1200 gp). Amethyst (160 gp).


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nuraval's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His brown hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To protect his home; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Guardian, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Wade, Male Human Cleric 10
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Stealth +8
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 140 pp. A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Fighting. Flaws: Insane, Shy. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Deighton, Male Human Cleric 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs

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