Donaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blue crest is knotted and matted. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: He got into the Fletcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 170 pp. Amethyst (140 gp). Banded agate (6 gp). Blue star sapphire (900 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). White opal (900 gp).
Patrin Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and many goblins want him driven away
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Enemies, Nature. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
Possessions: 140 gp.
Frouse Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. He has wavy chestnut hair. His eyes are hazel and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is lazy and tries to find solutions quickly.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business.
Ideals: Justice, Gifted. Flaws: Lazy. Bonds: Poor. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 6000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (200 gp).
Mûg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His long white hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Mûg and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Military, Debt. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Bundrigo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His top hat is riddled with cuts and holes. He has a tattooed face.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!