Ulfgar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. He has a dull look in his gray eyes.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and to reunite with his old friends
Ideals: Artistic. Flaws: Impulsive. Bonds: Military, Adventurer, Rich. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His left hand appears badly burned and disfigured. He wears a top hat to hide his balding. His red unseeing eyes seem to look past you.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mozikth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is greedy; and a deep hatred of dire rats
Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Skamos Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Skamos and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Family. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 18 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Sapphire pendant on gold chain (2400 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1100 gp). Black velvet mask with numerous citrines (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (2400 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Spy, Dean learned a great deal about his father's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Spy. He was granted divine powers by his dying brother.
Motivation: He has a crush on the local Scribe; and he is unsatisfied with his job
Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Job, Has a crush. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 113 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 300 pp. Jade (150 gp). Rose (30 gp). Iolite (30 gp). Deep blue spinel (1000 gp). Black star sapphire (1200 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Red spinel (150 gp). Black pearl (1000 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy brown hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and he is greedy
Bonds: Rich, Attractive, Guardian, Immigrant, Mentor. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!