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Advanced [show]


Suhnae Eathalena, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears blue cloth garments or leather armor. He is an epitome of beauty. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a Actor, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and he's in love

Ideals: Artistic, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Suhnae Eathalena, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large white jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Carter, his father struggled to pay the bills. A freak accident while working with his Carter father left him crippled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist, Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Glim Oomtrowl, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Efferil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown feathered hat and brown clothes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Efferil Wasanthi, Male Elf Fighter 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Jasper (30 gp).


Social Check DCs


Gomory Astley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a slight overbite and is overall scrawny. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sage like his father before him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Gomory Astley, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Lapis lazuli (5 gp).


Social Check DCs


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His chestnut hair is heavily combed to the right. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Morkral was born in the east. At a young age he loved to build and create. His father was a soldier and died while he was still young. Morkral was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Persistence, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Morkral Aranore, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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