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Advanced [show]


Rathkran Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has dyed his greying gold crest a little too much giving a sharp gold color. His gold unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. Rathkran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rathkran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined. Flaws: Disease, Hedonist. Bonds: Religious, Enemies. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Rathkran Hshhsstoroth, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His crest is scarlet and curly. He has several tiny amber earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: Mreksh was born with his mother's beautiful face. Mreksh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Attractive, Rich, Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Violet garnet (300 gp).


Social Check DCs


Pushkrimp Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He sports a long golden beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was born in the south. Pushkrimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Rich, Adventurer, Immigrant, Nature. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Pushkrimp Cholmondeley, Male Half-Orc Ranger 3
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Athletics +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Reynard was born with his mother's beautiful face. A gifted student he started as a Locksmith, but he got bored and became a Dilettante. He inherited the family business which he has now maintained for 14 years.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Reynard Melancon, Male Human Barbarian 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 pp. 1 Magnifying glass.


Social Check DCs


Bertram Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears just a black suit. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: Seeks redemption.

Ideals: Artistic. Bonds: Poor, Nature, Family, Criminal record. Occupation: Servant

Voice: American accent

Attributes [hide]

Bertram Amastacia, Male Half-Elf Monk 7
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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