Brug Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" southern man, he dresses like a well dressed Fortune-teller does. His black hair is greasy and uncared for. His eyes are hazel.
Personality: Brug wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Shepherd, but he got bored and became a Fortune-teller. He has achieved small success as a Fortune-teller.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Tricking Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His ears are large.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Farmer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Fargas Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Map Maker, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. 1 Minor magic item.
Robert Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His long red hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Poor. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. 1 Simple lock.
Ethereal Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears grey leather gloves, a grey jacket, and tight pants. His whole body is exceptionally muscular. His fur is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Eccentric and domineering, Ethereal will drive conversation. Ethereal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Extrovert. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!