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NPC Generator

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Advanced [show]


Gilbert Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longsword. His black hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Flaws: Ugly, Sensitive, Fearful. Bonds: Family. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Westbrook, Male Human Warrior 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Azurite (10 gp).


Social Check DCs


Ozyman Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His hair is long and golden with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Ozyman Thistletop, Male Halfling Wizard 12
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 27 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (1000 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His white hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Disciplined, Fighting, Gifted. Bonds: Attractive. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Enialis Iranapha, Male Elf Wizard 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 20 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 700 pp. Sardonyx (70 gp). Jade (110 gp). Hematite (8 gp). Deep blue spinel (1000 gp). Black opal (900 gp). Jade (110 gp). Lapis lazuli (8 gp). Golden yellow topaz (1000 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Gardener does. His silver hair is braided into rings. His fierce violet eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Morg embodies much of what other species detest in the Half-Orcs. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Gardener.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Rich, Religious. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Morg Chester, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Armorer uniform. He is tall, broad shouldered and powerfully built. His hair is silver, silky, and of moderate length. He has gray eyes and a brown hat with a grey feather.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Shipwright, who enjoyed hunting, Gimgen was taken on many hunting expeditions. When Gimgen reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Military. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 71 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)10 (+0) 17 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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