Roge Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 54 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 60 pp. Tiger eye turquoise (9 gp). Bloodstone (80 gp). Black pearl (200 gp). Clear bright green emerald (2000 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Bookbinder does. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and wants to open a new tavern
Flaws: Shy, Disease. Bonds: Job, Attractive, Enemies. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 15
Hit Points 144 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4
Possessions: Silver ewer (10 gp). Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A delicate silver chain set with a tourmaline (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.
Motivation: Sabotage a competitor.
Flaws: Sensitive, Depressed. Bonds: Military, Immigrant, Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Justin Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.
Motivation: He is greedy; and he's in love
Bonds: Attractive, Has a crush, Immigrant, Job, Rich. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Fiery yellow corundum (1200 gp). Aquamarine (1300 gp). Iolite (60 gp).
Gilbert Wentworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 170 gp.
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