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NPC Generator

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Advanced [show]


Kûga Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Stableman, Kûga learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Shy, PTSD. Bonds: Job. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Kûga Holton, Male Half-Orc Fighter 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice. Bonds: Immigrant, Attractive, Criminal record, Mentor. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Hubert Marston, Male Human Bard 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp. Freshwater pearl (14 gp).


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Seebo Timbers, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a tight fitting brown shirt and pants. His long blonde hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Joker, Logical. Bonds: Enemies, Rich, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Shane Gracey, Male Human Cleric 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2200 gp. Violet garnet (1400 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Golden yellow topaz (1400 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy grey pantaloons and a blue scarf. His gray fur is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Born to a Body Guard, his father struggled to pay the bills. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Adept 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Obsidian (6 gp). Black pearl (300 gp).


Social Check DCs

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