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NPC Generator

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Advanced [show]


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His hair is chestnut and very short. His eyes are amber and catlike.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Navigator and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Job, Mentor, Has a crush, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Jak Greenbottle, Male Halfling Fighter 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Kody Axton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has a very tight haircut. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Military, Mentor. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Kody Axton, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Robert Cason, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. Robert was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Assassin. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Robert Cason, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered longsword and tarnished bow as well. He keeps his chestnut hair in a pixie cut. His fierce black eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Kairon embodies much of what other species detest in the Tieflings. He feeds upon the attention of others.

History: Kairon was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Performer for hire.

Motivation: Seeks redemption; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Kairon Prudence, Male Tiefling Ranger 16
Medium (6'6") Tiefling, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills History +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 7000 gp. Jet (80 gp). Freshwater pearl (10 gp). Violet garnet (900 gp). Azurite (10 gp). Blue quartz (10 gp). Fiery yellow corundum (400 gp). Hematite (10 gp). Smoky quartz (60 gp). Fiery yellow corundum (400 gp). Smoky quartz (60 gp). Silver pearl (80 gp). Red spinel (80 gp). Blue sapphire (400 gp). Rock crystal (60 gp). Star ruby (400 gp). Black star sapphire (400 gp). Violet garnet (900 gp). Black pearl (900 gp).


Social Check DCs


Gilthur Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilthur was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Gilthur Silverstone, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs

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