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Advanced [show]


Vonbin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His white hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Attractive, Family. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Vonbin Silveraxe, Male Dwarf Expert 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Armorer uniform. His brown hair is heavily combed to the left. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Further expansion of business; and to be a scribe again

Ideals: Impeccable. Bonds: Job, Criminal record, Slave, Nature. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alberich Gorunn, Male Dwarf Monk 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Orryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Addict, Shy. Bonds: Mentor. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Orryn Fiddlefen, Male Gnome Druid 13
Small (3'5") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 99 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: Rhodochrosite (12 gp). Jet (110 gp). Tiger eye turquoise (12 gp). Alexandrite (500 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair has been sun bleached extensively. His eyes are red and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Miller, Euron learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Miller for hire.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly, Mundane, Impulsive. Bonds: Job. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Euron Malevolence, Male Tiefling Monk 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1400 gp. Hematite (15 gp). Aquamarine (400 gp).


Social Check DCs


Mamnen Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, violet shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has moderate length blue hair. His eyes are silver and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Mamnen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Mamnen was raised in a hard working conservative environment. A gifted student he started as a Stableman, but he got bored and became a Locksmith. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stableman again.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Mamnen Sadness, Male Tiefling Commoner 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 400 gp. Sard (50 gp).


Social Check DCs

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