Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His silver hair is thinning but still full. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: Ombul was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Layabout again.
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Black star sapphire (1500 gp).
Pijjirik Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy bronze crest. He is wearing colorful clothing, dressed as a Assassin. He has a hunchback. His crest is cut close to his head. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Adventurer. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: Chalcedony (50 gp). Deep green spinel (140 gp). Coral (140 gp). Obsidian (14 gp). Citrine (50 gp). Banded agate (14 gp).
Gomory Clare, Male Human [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears just a pastel suit. He wears his chestnut hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Military, Adventurer. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp.
Carrie Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His brown hair is smooth and relatively long. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.
History: He is a Slaad in disguise. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 9000 sp. 1 Minor magic item.
Hugh Landon, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. This blue eyed easterner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Family, Military. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Zircon (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
