Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries axes. His golden hair and beard is wavy and long. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pallabar took refuge in the large cave and found the beat up axe and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Musical instrument.
Takra Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His thin eyebrows rest above his beady amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Immigrant. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 3000 sp. Sardonyx (50 gp). Fiery yellow corundum (1500 gp). Pink pearl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey tunic with red highlights, and long violet pants that bunch up around his shoes. His auburn hair is cut short. His eyes are likewise green.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Performer, Pallabar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Joker, Opinionated. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Tomi Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His hair is short and auburn. His eyes are green.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his brother; and he seems to be bored by most things
Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 79 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Red-brown spinel (40 gp). Onyx (20 gp). Sard (20 gp). Aquamarine (400 gp). Jet (40 gp). Jasper (20 gp). 1 Medium magic item.
Roger Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His red hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Brass mug with jade inlays (600 gp).
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