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NPC Generator

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Advanced [show]


Theodoric Tindall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is brown and curly. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Disease, PTSD. Bonds: Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Theodoric Tindall, Male Human Warlock 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3100 gp. A roughly beaten golden orb (120 gp). Old masterpiece painting (500 gp). Old masterpiece painting (500 gp). Jeweled anklet (4000 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugol Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly swords and bows. He has a small bristly mustache and wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. Ugol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ugol decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Fearful. Bonds: Criminal record, Enemies, Rich. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Ugol Whitby, Male Half-Orc Monk 5
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. Obsidian (12 gp). Star ruby (1500 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Ralf Hackney, Male Human Barbarian 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Masterwork studded leather.


Social Check DCs


Bolg Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. His white hair is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Bowyer. He has achieved small success as a Bowyer.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Military, Job, Adventurer. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Bolg Clive, Male Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Thamuz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His blue hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Mentor, Debt. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Thamuz Joy, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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