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Advanced [show]


Foxilon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He sports a flattop hair cut. He has a dull look in his hazel eyes.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Foxilon Wildheart, Male Halfling Wizard 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Detective. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. After months of barely getting by, Morkral managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Criminal record. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Morkral Daerdahk, Male Dwarf Commoner 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To unite with his sister; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Family, Slave. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wrenn Offund, Male Gnome Monk 6
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp. Red-brown spinel (130 gp). Citrine (80 gp).


Social Check DCs


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a violet scarf. He is physically well-built. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Job, Criminal record. Occupation: Server

Voice: Timid voice

Attributes [hide]

Naill Floshem, Male Elf Barbarian 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Rock crystal (40 gp). 4 Holy water.


Social Check DCs


Ildrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has dyed his greying green crest a little too much giving a sharp green color. His red eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Ildrex grew up listening to his father's many stories. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Immigrant, Debt. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Ildrex Ebynichtomonis, Male Dragonborn Expert 8
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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