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Baradad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying copper crest a little too much giving a sharp copper color. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Stableman business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Stableman like his father before him.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Baradad Hshhsstoroth, Male Dragonborn Aristocrat 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Whurbin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. His eyes are violet and catlike.

Personality: Whurbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Whurbin was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Engraver soon after.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Poor, Job, Family. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Whurbin Lutgehr, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Reirak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He sports a flattop hair cut. His amber eyes peer out from beneath his Stetson black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Reirak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Reirak Helcral, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp. Tourmaline (90 gp).


Social Check DCs


Burto Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt with thin black vertical stripes and blue pants. His chestnut hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: Burto was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Burto Quickstep, Male Halfling Barbarian 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 55 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized jet on his left hand. His white fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Emerald's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Emerald In Woods, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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