Vrondiss Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brass crest is braided into rings. His red eyes dart from person to person.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Vrondiss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Vrondiss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vrondiss's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Addict, Antagonistic. Bonds: Mentor. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Whurbin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a red coat with grey slacks. He keeps his auburn hair in a flapper bob. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Whurbin hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 70 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. Emerald (900 gp). Deep blue spinel (300 gp). Obsidian (13 gp). Azurite (13 gp).
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear green clothing when he does not wear armor. His hair is blonde and curly. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.
History: Naal was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Athletic, Gifted, Entrepeneur, Logical. Flaws: Hedonist. Bonds: Job. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Pikar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple grey robe with pastel stripes complete with hood. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Mercenary.
Motivation: Expand his business.
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp.
Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Tailor. He wears a feathered hat to cover his moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and he has a crush on the local ploughman
Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Military, Family. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp.
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