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Advanced [show]


Korfel Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a brown cloak and cross-gartered blue stockings. His left hand appears badly burned and disfigured. His white hair is greasy and uncared for. His violet eyes are passionate and lively.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Korfel is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Korfel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Korfel Heiser, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Spice Merchant does. His clothes are grease stained in places. His silver hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: Oblar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Oblar Stoutbridge, Male Halfling Adept 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His hair is brown and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Detective business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 17 (+3)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear grey tank tops with blue pants, and a wedding ring on his right hand. His orange fur is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Sellsword business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Shy, PTSD. Bonds: In love, Attractive, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Fighter 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Watson Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a necromancer, Watson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Watson Whispermouse, Male Halfling Expert 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Masterwork Common Melee.


Social Check DCs

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