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NPC Generator

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Advanced [show]


Erevan Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his mother. Erevan was born on a far western plains where he grew up under the tutelage of his mother, an expert Server. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Athletic, Opinionated. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Erevan Staurheim, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. Hematite (12 gp). Deep blue spinel (1500 gp).


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a top hat to cover his moderate length cinnamon fur. He has a dull look in his copper eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 11th year, his parents were killed by a orcs raid, leaving Emerald alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emerald In Woods, Male Tabaxi Bard 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1900 sp.


Social Check DCs


Zunn Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and red handkerchief worn on his right side. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He uses divination through singing.

History: He was born to loving parents in a slum to the west. Through the years after Zunn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zunn 's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 11 years.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Zunn Morton, Male Half-Orc Fighter 5
Medium (5'8") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)6 (-2) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Carnelian (80 gp). Alexandrite (500 gp). Silver pearl (70 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tan collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His red hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: Osco was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and to protect his home

Flaws: Ugly, Insane, Selfish. Bonds: Guardian, Job. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Osco High-hill, Male Halfling Paladin 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 39000 sp.


Social Check DCs


Amnon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Glassblower. His hair is silver and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Addict, Shy. Bonds: Religious. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Amnon Ennui, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 8 (-1)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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