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NPC Generator

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Advanced [show]


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His fur is orange and curly. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Sun will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Performer.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Performer

Voice: German accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Sorcerer 5
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)19 (+4) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156640000000

Possessions: 6000 sp.


Social Check DCs


Two Llamas Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple white robe with brown stripes complete with hood. His fur is short and red. He wears round tiny glasses practically rammed into his face.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Engraver job and began his own company from there.

Motivation: To be a Weaver again.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Engraver

Voice: American accent

Attributes [hide]

Two Llamas Mist, Male Tabaxi Wizard 9
Medium (5'5") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his scythe ready. He keeps his lavender fur in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Attractive, Rich, Mentor, Immigrant. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Kite Thundercloud, Male Tabaxi Rogue 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Black pearl (900 gp).


Social Check DCs


Tomi Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow pants and tee shirts and is in decent physical shape. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down

Flaws: Mundane, Insane. Bonds: Criminal record, Nature, Slave. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Tomi Deephollow, Male Halfling Bard 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Rhodochrosite (10 gp). Eye agate (10 gp).


Social Check DCs


Arannis Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, yellow shirt, and violet tie. His long red hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Depressed, PTSD. Bonds: Military, Rich. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Arannis Raethran, Male Elf Bard 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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