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NPC Generator

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Advanced [show]


Dreali Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy black suit. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful necromancer made him what he is. He was taken from his home at a very young age. After a long history of fighting, Dreali and his spouse have recently divorced.

Motivation: He's in love; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Slave, Has a crush. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Dreali Aloro, Male Elf Adept 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky violet painted plate armor. His fur is greying and his face has many wrinkles. His yellow unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Disease, Greedy. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Flame Of Claws, Male Tabaxi Barbarian 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Terran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Morkral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple brown robe with green stripes complete with hood. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Morkral was born in the west. At a young age he loved to build and create. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Sensitive. Bonds: Immigrant, Religious, Criminal record. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Morkral Silverstone, Male Dwarf Cleric 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. He has done his best to style his golden hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He also has developed a complete distrust of the Soapmaker profession.

History: The child of a Soapmaker, who enjoyed hunting, Fonkin was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Justice. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Fonkin Dunben, Male Gnome Expert 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 70 gp. 1 Masterwork studded leather.


Social Check DCs


Bhevek Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and a strong sense of loyalty to halfling people

Flaws: Ugly, Racist, Disease. Bonds: Poor, Slave, Family. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bhevek Fastfoot, Male Halfling Druid 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp.


Social Check DCs

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