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Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a black coat with green slacks. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a grey hat with a black feather.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Military, Nature. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Gilbert Jacobs, Male Human Rogue 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 60 gp. Amethyst (110 gp).


Social Check DCs


Vrondiss Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He keeps his red crest in a flapper bob. He is baby faced.

Personality: Vrondiss wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Vrondiss Lhamboldennish, Male Dragonborn Cleric 13
Medium (6'4") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Moss agate (7 gp). Tiger eye turquoise (7 gp). Zircon (60 gp). Obsidian (7 gp). Jet (80 gp). Alexandrite (300 gp). Onyx (60 gp). Jasper (60 gp). Rich purple corundum (1000 gp). Moss agate (7 gp).


Social Check DCs


Xappan Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His purple hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Shy. Bonds: Rich. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xappan Felicity, Male Tiefling Fighter 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 9000 sp.


Social Check DCs


Ortegar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Cynical. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Ortegar Elderberry, Male Halfling Aristocrat 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Melech Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Melech Bedlam, Male Tiefling Barbarian 17
Medium (6'2") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 161 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Investigation +8, Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 500 pp. Hematite (13 gp). Deep green spinel (130 gp). Malachite (13 gp). Deep green spinel (130 gp). Blue star sapphire (1000 gp). Golden yellow topaz (700 gp). Coral (130 gp). Black pearl (700 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Blue quartz (13 gp). Silver pearl (130 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Rock crystal (20 gp). Banded agate (13 gp). Onyx (20 gp). Zircon (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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