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NPC Generator

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Advanced [show]


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly ceremonial daggers and kukris. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Ernest Myerscough, Male Human Cleric 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Valafar Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Valafar studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To unite with his sister; and expand his business

Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Valafar Generous, Male Tiefling Monk 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Rael Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a hunchback. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Ploughman profession.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Ugly, Sensitive. Bonds: Job, Immigrant, Adventurer. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Rael Iranapha, Male Elf Druid 11
Medium (5'2") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 250 pp. Star ruby (700 gp). Jasper (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long silver hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Attractive, Slave. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Dulmage, Male Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Ildrex Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. He is physically well-built. His bronze crest is unkempt and raggedy. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Ildrex Hashphronyxadyn, Male Dragonborn Adept 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 50 pp. Lapis lazuli (12 gp). Smoky quartz (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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