Sindri Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. His brown hair is lengthy. He has violet eyes and a black hat with a tan feather.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his son. Heartbroken, Sindri never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, In love, Immigrant. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp.
Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in blue turtlenecks beneath a black coat with grey slacks. His long white hair is drawn into a two foot long braid. His hazel eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record, Debt. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 113 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
Possessions: 4000 gp. Jet (60 gp). Red spinel (60 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Rose (50 gp). Tiger eye turquoise (15 gp). Blue star sapphire (400 gp). Blue quartz (15 gp).
Kelter Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered shortbow and tarnished shortspear as well. His brown hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Gifted, Artistic. Flaws: Addict. Bonds: Immigrant. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +2
Possessions: 100 gp.
Aura Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a moderate pudge and is not very fit. His yellow fur is long and unkept. His hazel eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carpenter soon after.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Poor. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 1000 sp. Eye agate (13 gp).
Nalral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a green and brown robe with the hood down. His long auburn hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 3 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!