Theobald Lindsay, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear green pants and tee shirts. He keeps his chestnut hair in a pixie cut. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: When he was but 8 years old his parents immigrated from the east. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 28000 sp. Golden pearl (90 gp).
Paggen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair down. His eyes are likewise gray.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 cp. 1 Half-Plate. 1 Half-Plate.
Gomory Brandon, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His white hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Kelter Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy grey pantaloons and a white scarf. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Kelter studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.
Motivation: Revenge.
Ideals: Gifted, Athletic. Flaws: Racist. Bonds: Enemies. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He carries a battered scimitar and tarnished lance as well. His gray fur has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Five is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small island village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Attractive, Nature, Mentor. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp.
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