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NPC Generator

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Advanced [show]


Aerdeth Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red coat over a brown low-cut shirt, and a top hat upon his head. He wears a top hat to cover his moderate length golden hair. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Dilettante. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Aerdeth was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Flaws: PTSD. Bonds: Job, Rich, Mentor, Criminal record. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Aerdeth Wilborn, Male Half-Elf Paladin 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Sardonyx (70 gp). Tourmaline (70 gp). Amethyst (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Amnon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a black scarf. His chestnut hair is heavily combed to the right. He has a dull look in his silver eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Amnon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and his religion dominates his actions

Flaws: Cynical. Bonds: Religious, Poor, Adventurer. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Amnon Sanity, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1100 sp.


Social Check DCs


Godfrey Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple yellow robe with grey stripes complete with hood. He has a long white beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. When Godfrey reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: To be a Priest again; and sabotage a competitor

Bonds: Job, Adventurer, Criminal record, Military, Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Morris, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp. Alexandrite (1400 gp).


Social Check DCs


Skamos Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with red stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Skamos was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Bonds: Attractive, Religious, Debt. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Skamos Poetry, Male Tiefling Sorcerer 7
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 16 (+3)18 (+4)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gardain Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan clothing when he does not wear armor. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gifted from a young age, Gardain studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Artistic, Gifted, Fighting. Bonds: Immigrant, Attractive, Criminal record. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Gardain Daraln, Male Dwarf Barbarian 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Silver ewer (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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