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Advanced [show]


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and blue robe with the hood down. His blonde hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Fletcher. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Arumawann Raulnor, Male Gnome Cleric 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Efferil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. He has gleaming, smiling amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Efferil was born on a far southern island where he grew up under the tutelage of his mother, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Efferil Siannodel, Male Elf Adept 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Chad Hayhurst, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 18 (+4)13 (+1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6

Possessions: 6000 cp. Tourmaline (130 gp).


Social Check DCs


Adelard Stratford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and carries greatswords. His hair is short and brown. His eyes are gray.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adelard hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Forgetful. Bonds: Enemies, Military. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Stratford, Male Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Halimath Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is content; and wants to open a new tavern

Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Nature, Job. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Halimath Xistsrith, Male Half-Elf Commoner 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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