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NPC Generator

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Advanced [show]


Arnold Axton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: He got into the Jeweler business at a young age. He worked as a nervous Jeweler and found it very stressful. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To be a Glassblower again; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant, Religious, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Arnold Axton, Male Human Barbarian 7
Medium (6'4") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7

Possessions: 1100 gp. Eye agate (14 gp). Eye agate (14 gp).


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His black hair is braided into rings. His eyes are likewise brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has achieved small success as a Painter.

Motivation: Expand his business.

Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Gerald Peyton, Male Human Monk 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bathin Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large black jacket. His black hair is braided into rings. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He became a Actor soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Poor, In love. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Bathin Havoc, Male Tiefling Barbarian 6
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 70 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: Golden yellow topaz (1500 gp).


Social Check DCs


Fallond Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large black jacket. He has a long silver beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he wants revenge against orcs

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Enemies, Criminal record, Rich. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Fallond Trueblood, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Blue quartz (4 gp). Rock crystal (70 gp). Amethyst (90 gp).


Social Check DCs


Rael Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rael lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Impeccable, Extrovert. Bonds: Family, Adventurer. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Rael Van Es, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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