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Advanced [show]


Habor Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to hide his balding. His eyes are red and beady.

Personality: Habor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. In his 11th year, his parents were killed by a brigands raid, leaving Habor alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Habor Rumor, Male Tiefling Aristocrat 17
Medium (5'0") Tiefling, Chaotic Good (CR 17)
Armor Class 13
Hit Points 104 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Giant
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 8000 gp. Blue quartz (13 gp). Moss agate (13 gp). Banded agate (13 gp). Black star sapphire (600 gp). Aquamarine (1300 gp). Rhodochrosite (13 gp). Violet garnet (1300 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Rock crystal (70 gp). Amber (110 gp). Amber (110 gp). Golden pearl (110 gp). Amethyst (110 gp). Black pearl (1300 gp). Blue quartz (13 gp). Obsidian (13 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Citrine (70 gp). Tourmaline (110 gp). Black star sapphire (600 gp). Obsidian (13 gp). Golden pearl (110 gp). Banded agate (13 gp). Jasper (70 gp). White opal (600 gp). Golden yellow topaz (1300 gp). Moss agate (13 gp). Blue sapphire (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kipper Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a flail. His brown hair, when down, is lengthy. He has hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Flaws: Ugly, Hedonist, PTSD, Insomniac. Bonds: Adventurer. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Kipper Leffery, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bagabug Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair, when down, is lengthy. This gray eyed easterner is not easily forgotten.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Bagabug Denholm, Male Half-Orc Expert 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Golden pearl (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of goblins once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: Revenge; and many goblins want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil Greenbottle, Male Halfling Cleric 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. Jeweled electrum ring (2000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Rolen Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green armored body suit, with a simple blue line shooting up and back down, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Mundane, Hedonist. Bonds: In love, Job. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Rolen Berevan, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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