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NPC Generator

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Advanced [show]


Efferil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He has a slight overbite and is overall scrawny. He sports a long white beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Efferil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: Military, Adventurer. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Efferil Fasharash, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 18 (+4)13 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He has wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Poor, Attractive, Family. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Everard Birkenhead, Male Human Expert 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red spinel (100 gp). 1 Banded mail.


Social Check DCs


Rolf Yorke, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Insane, Addict. Bonds: Poor, Slave. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Rolf Yorke, Male Human Cleric 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2900 gp. Eye agate (16 gp). Black star sapphire (1000 gp).


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a white and blue handkerchief worn on his left side. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Oren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Opinionated, Fighting. Bonds: Nature, Slave, Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Oren Honeypot, Male Halfling Adept 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. His blue crest is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Courier profession.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Merchant job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 7000 sp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (1200 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs

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