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Advanced [show]


Merihim Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is greasy and uncared for. His gold eyes peer out from beneath his small white hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Religious, Mentor. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Merihim Haste, Male Tiefling Expert 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Athletics +4, History +7
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Auran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7

Possessions: 1500 gp. Sardonyx (50 gp).


Social Check DCs


Dayereth Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dayereth lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dayereth took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Family, Nature, Religious. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Dayereth Ofandrus, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Gnoll, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Stannor was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Stannor Wildcloak, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. 1 Tanglefoot bags. 3 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Erevan Holimion, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Sage business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Job, In love, Family. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Erevan Holimion, Male Elf Expert 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries monstrous two handed axes. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting. Flaws: PTSD. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Gormogord Stoutman, Male Halfling Bard 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Obsidian (10 gp). 1 Minor magic item.


Social Check DCs

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