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Krusk Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with deerstalker hat. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Enemies, Rich. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Krusk Huxley, Male Half-Orc Ranger 5
Medium (6'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Azaki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and pastel tie. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Azaki embodies much of what other species detest in the Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Blacksmith, who enjoyed hunting, Azaki was taken on many hunting expeditions. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a crush on the local Blacksmith; and he desires power and/or immortality

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Nature, Has a crush. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Azaki Meliamne, Male Elf Expert 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Gildmak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is still thick. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Beggar for hire.

Motivation: To be a Weaver again.

Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Gildmak Tallfellow, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Aquamarine (300 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He is physically well-built. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Krimmon studied abroad. In his 14th year, his parents were killed by a brigands raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Krimmon Tosscobble, Male Halfling Bard 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp.


Social Check DCs


Burgell Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. He has a slight overbite and is overall scrawny. His white hair is heavily combed to the left. His eyes are likewise brown. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Burgell grew up listening to his father's many stories. A gifted student he started as a Roofer, but he got bored and became a Banker. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Passionate. Bonds: Job, Attractive, Rich, Adventurer. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Burgell Horcusporcus, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 cp. Amber (70 gp). Black pearl (1200 gp). Jet (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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