Kilvar Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: When he was but 3 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Insomniac, Disease, Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Fire opal (1100 gp). Star rose quartz (50 gp).
Adrik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He is renowned for his bright white suits and hats. With bright auburn hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: He has a crush on the local Beggar.
Bonds: Attractive, Guardian, Has a crush, Rich, Job. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 40 gp. 7 Acid flasks.
Watson Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man wears a violet Stetson hat and violet clothes. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he feels threatened by others
Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 210 pp. Golden yellow topaz (800 gp). Blue quartz (15 gp).
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Job, Immigrant, Rich, Criminal record. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6
Possessions: 200 gp. Sard (80 gp). 1 Minor magic item.
Wiggens Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright grey suits and hats. He has no hair. He has a tattooed face.
Personality: Wiggens is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Detective
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
