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Skirt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has a large red mantle and cape that has been intricately interwoven into his white robe, and sports empty pouches on his belt. He wears a colorful flower in his yellow fur. His yellow eyes peer out from beneath his small red hat.

Personality: Overbrimming with self-confidence, Skirt isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is afraid of women and trembles around them

History: He was born at the edge of vast plains. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Server for hire.

Motivation: To be a Roofer again; and balancing his hectic life and new server responsibilities is difficult

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Skirt Of Clay, Male Tabaxi Cleric 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Cairn Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a feathered hat to cover his moderate length silver hair. His ears are large.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cairn is combative with any and all who dare try his patience in the slightest.

History: Cairn was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A freak accident while working with his Assassin father left him crippled. During his travels, Cairn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cairn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cairn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Cairn Chaos, Male Tiefling Ranger 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 14 (+2)17 (+3)
Skills Deception +7, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 60 pp.


Social Check DCs


Fax Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is bristling with hidden weapons, mostly bastard swords and warhammers. His deerstalker hat is riddled with cuts and holes. He has a dull look in his gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fax took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He is a bit of a kleptomaniac.

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Fax Yarjerit, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 17 (+3)19 (+4)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Assassin uniform. He is muscular with a powerful set of arms. His hair is blonde and very short. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family In his 18th year, his parents were killed by a dire rats raid, leaving Fonkin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fonkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Addict. Bonds: Job, Criminal record, Enemies. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Fonkin Musgraben, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 45000 sp. Moonstone (70 gp).


Social Check DCs


Ur-Masi Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports pastel clothing, slightly heavier than average wear. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Interpreter business at a young age. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Ur-Masi Clayden, Male Half-Orc Wizard 16
Medium (5'11") Half-Orc, Chaotic Good (CR 16)
Armor Class 10
Hit Points 70 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 4000 gp. Jeweled gold crown (3000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver ewer (40 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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