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Advanced [show]


Direcris Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length blue crest. His otherwise smooth face is marked with small tiny scars.

Personality: Direcris wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Direcris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and he is greedy

Ideals: Disciplined, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Direcris Dhyrktelonis, Male Dragonborn Fighter 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. Old masterpiece painting (500 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: In love, Military, Family. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Melech Moral, Male Tiefling Ranger 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Tourmaline (60 gp). Sardonyx (60 gp). Alexandrite (1100 gp). Obsidian (5 gp). Smoky quartz (60 gp).


Social Check DCs


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized green coat. He is tall, broad shouldered and powerfully built. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Nimblefingers, Male Halfling Monk 11
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He is physically well-built. His white fur is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Commoner 5
Medium (5'3") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Dynamic In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears just a black suit. He sports a flattop fur cut. His eyes are a pleasant yellow.

Personality: Overbrimming with self-confidence, Dynamic isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dynamic hails from a village terrorized by illithids. In his 11th year, his parents were killed by a illithids raid, leaving Dynamic alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic In the Storm, Male Tabaxi Bard 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 15000 cp. Bloodstone (30 gp).


Social Check DCs

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