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NPC Generator

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Advanced [show]


Ar-Beka Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the left. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Ar-Beka Hayes, Male Half-Orc Barbarian 5
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a axe on his belt. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Carrie Goltorah, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 8 years old his parents immigrated from the east. Tim was born on a far eastern plains where he grew up under the tutelage of his father, an expert Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Gresham, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Blue quartz (13 gp). Violet garnet (600 gp). Amethyst (160 gp). Moonstone (30 gp).


Social Check DCs


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Banker. He now owns his own business.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Joker, Philantrophist. Bonds: Mentor, Job, Criminal record. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Daergel, Male Gnome Expert 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 57 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Brown-green garnet (90 gp). Blue quartz (4 gp). Zircon (40 gp). Onyx (40 gp). Iolite (40 gp). Star ruby (1600 gp). Silver pearl (90 gp). Star ruby (1600 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). Coral (90 gp). Brown-green garnet (90 gp). Zircon (40 gp). Obsidian (4 gp). Blue quartz (4 gp). Silver pearl (90 gp).


Social Check DCs


Gildmak Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and blue robe with the hood down. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gildmak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Mentor, Nature. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Gildmak Appleblossom, Male Halfling Druid 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 gp. 1 Climber’s kit.


Social Check DCs

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