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NPC Generator

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Advanced [show]


Howard Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his brown hair well, parting it to the right. His eyes are a pleasant brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Bather business at a young age. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and regain custody of his son

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Howard Honeypot, Male Halfling Expert 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Jak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his nunchaku ready. His golden hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Impulsive. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Jak Sunmeadow, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright blue suits and hats. He has no fur. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. Nimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Nimble Candle, Male Tabaxi Ranger 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1900 gp.


Social Check DCs


Orryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Cook uniform. He is an epitome of beauty. His hair is long and blonde with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Orryn was born with his mother's beautiful face. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Attractive, Adventurer. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Orryn Scheppen, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. Eye agate (13 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Pandjed Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports tan clothing, slightly heavier than average wear. His long rusty crest is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Mortician.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Military, Rich, Family. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Pandjed Daardendrian, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp. Black pearl (400 gp). Blue quartz (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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