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Advanced [show]


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Nordak Frostbeard, Male Dwarf Paladin 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Taklinn Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a grey vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Taklinn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Taklinn Glanhig, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)7 (-2)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 2000 cp. Coral (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man typically wears tan cloth garments or leather armor. His brown hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Fallond Aranore, Male Dwarf Druid 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Clifton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is golden. His eyes are brown and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He has all his life been fascinated with painting.

History: Gifted from a young age, Aldous studied abroad. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Slave, Has a crush. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Aldous Clifton, Male Human Wizard 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 900 gp. Deep green spinel (160 gp). Azurite (13 gp). Tourmaline (160 gp). Moonstone (50 gp). Blue sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Uthemar Iathrana, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Uthemar was raised in a hard working conservative environment. He worked as a nervous Layabout and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Weaver again; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Uthemar Iathrana, Male Elf Aristocrat 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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