Aust Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears a faded coat and loose pants complete with top hat. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Aust would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 140 gp.
Iados Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered mace and tarnished shortbow as well. His purple hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: A powerful brothel owner made him what he is. He worked as a nervous Bookbinder and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Banded agate (15 gp). Banded agate (15 gp). 1 Minor magic item.
Ahrim Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is typically in his Detective uniform. Beneath his clothing is a huge mess of scar tissue. His white hair is matted, messy, and big. He has a dull look in his gold eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the east to a Detective, Ahrim learned a great deal about his mother's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Detective. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 90 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries ceremonial daggers. His hair is red and curly. His blue eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted druidic powers by his dying sister.
Motivation: He is greedy; and to be a sage again
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Banker
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. His auburn hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Scribe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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