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Advanced [show]


Dayereth Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely grey suit with black socks and a vest with buckled shoes. He has done his best to style his blonde hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Dayereth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dayereth took refuge in the ruined castle and found the beat up kukri and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Dayereth Dalanthan, Male Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Tricking Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in brown turtlenecks beneath a yellow coat with green slacks, and a wedding ring on his right hand. He sports a flattop fur cut. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Tricking never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Opinionated, Gifted. Bonds: In love, Criminal record, Military. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Tricking Wing, Male Tabaxi Bard 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gubu Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His black hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Gubu speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gubu grew up listening to his mother's many stories. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Family, Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Gubu Cromwell, Male Half-Orc Sorcerer 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)6 (-2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 700 gp. Chrysoberyl (40 gp). Chalcedony (20 gp). Banded agate (7 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has wavy white hair. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Fighting, Persistence. Flaws: Ugly, Emotional, Mundane. Bonds: Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Oren Underbough, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Heian Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright violet suits and hats. His hair is cut close to his head. His eyes are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Heian would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Shy. Bonds: Military, Immigrant, Rich, Job. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Heian Malcolms, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Minor magic item.


Social Check DCs

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