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NPC Generator

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Advanced [show]


Darrow Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern man, he wears dark leathers with embroidery. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Crown-heir, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Darrow Hogcollar, Male Halfling Warlock 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 11000 gp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver comb with moonstones (400 gp). A delicate brass dragon egg (10 gp). Sapphire pendant on gold chain (1900 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Valafar Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His purple hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Valafar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Valafar Charisma, Male Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 60 pp.


Social Check DCs


Tim Digby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a axe on his belt, and is pretty ugly. His auburn hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He struck the Layabout job and began his own company from there.

Motivation: To be a Herbalist again; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Tim Digby, Male Human Commoner 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears brown leather gloves, a brown jacket, and tight pants. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Orsik was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Expand his business; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orsik Burrowfound, Male Dwarf Fighter 10
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 81 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +4, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Lamlis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is renowned for his bright tan suits and hats. His black hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Lamlis Hanali, Male Elf Bard 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs

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