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NPC Generator

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Advanced [show]


Oloric Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a black coat with blue slacks. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Oloric Graybeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp. 3 Antitoxin.


Social Check DCs


Cimer Power, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has wavy blue hair. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Cimer lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Cimer Power, Male Tiefling Wizard 5
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is kept up in a ponytail inside a broad hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Frug was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Optimist, Persistence. Flaws: Addict. Bonds: Rich. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Frug Lingenhall, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 20 (+5)14 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports tan clothing, slightly heavier than average wear. His red hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: The child of a Adventurer, who enjoyed hunting, Ombul was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Criminal record, Nature. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Ombul Goodearth, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 18 (+4)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp. Malachite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Berrian Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear blue clothing when he does not wear armor. He has a very tight haircut. He has violet eyes and a blue hat with a brown feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Berrian took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Nature. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Berrian Yaeldrin, Male Elf Ranger 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. White pearl (110 gp). Coral (110 gp). Moss agate (6 gp).


Social Check DCs

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